Bethesda to make horror video game “The Evil Within”

April 20, 2013

Details are scarce for the new horror video game THE EVIL WITHIN. What is known is that it’s a survival horror game with action horror elements, loads of puzzles, an emphasis on item conservation, and that it’s coming to the PS3, Xbox 360, PC and next-gen consoles.

The following details were gleaned from the Japanese press release for THE EVIL WITHIN — titled Psycho Break there — by user Dusk Golem.

“Let’s start with a bit on the game’s story. The lead character is Sebastian, he sounds like a detective, and he has a partner (possible co-op?). During a murder investigation, Sebastian discovers the cause of the crime might be of the supernatural persuasion, and soon his fellow officers start dying. He gets knocked out, and when he comes to he finds himself in a twisted world where “monsters roam free.”

THE EVIL WITHIN uses a Resident Evil 4 style camera angle, combat, and even a few of the enemies look inspired by the game. With that said, they’ve also invested a lot into giving the player limited resources, lots of puzzles to solve, traps to evade (or use against your foes), and truly terrifying situations to endure.

The game uses id Tech 5 — the same engine used to power RAGE and the upcoming DOOM 4. The developers say they’re pushing the engine and using state-of-the-art lighting.

Perhaps the most intriguing feature to be announced are what’s currently being referred to as “distortions.” These are random events that can happen anywhere at any time. They can change enemies, objects, or the environment itself. It obviously depends on exactly how these distortions are used, but this could add an element of unpredictability to the game and make each experience unique, making the game itself more replayable.

Last but not least, you are being hunted. By what?  You’ll just have to find out.

The Evil Within announced


The Evil Within image

The Evil Within image

The Evil Within image


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